Upcoming

Tribal Towers - Siege of the Shifting Fortress

Tribal Towers - Siege of the Shifting Fortress is a planned action RPG about freeing a village from a wizard’s changing tower.

At a glance

Upcoming

A planned action RPG for solo play or online teams of up to eight, where rescued villagers and paired combat skills help reclaim a wizard’s shifting fortress.

Release
Upcoming · 2026
Single-player
Planned
Online co-op
Planned · Up to 8 players
Local co-op
Not verified
Perspective
Not verified
Platform
PC / Steam
Operating systems
Windows
VR
Not verified
Developer
Super Maple Studio
Publisher
Super Maple Studio
Wishlist on Steam

Steam PC edition. Announced features are planned and may change.

Steam store artwork for Tribal Towers - Siege of the Shifting Fortress.
Game image from official Steam page

Dungeon crawler

About Tribal Towers - Siege of the Shifting Fortress

The invading wizard wants the fountain’s life-giving power; repelled by its protection, he hides his experiments behind the shifting tower.

Raise weapon and magical skills when you level up to build a fighter, archer or spellcaster. Reaching thresholds in paired skills unlocks synergy abilities: Ice and Enhancement can freeze through a blade, while Fire and Block create a damaging aura.

Rescued villagers unlock services such as stat training, equipment improvement and potion upgrades. The magical fountain saves progress, revives your character and creates rest/save stations inside the dungeon.

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What makes it worth a look?

  • Solo play and online co-op for up to eight are planned; monster difficulty and loot increase as players join.
  • Ice slows and freezes, allowing physical attacks to shatter frozen enemies; fire burns and poison weakens while draining health.
  • Weapon skills include Sword, Greatsword, Bow, Warhammer and Spear; magical options extend to transformation, summoning, wind and healing Life Magic.
  • Scouting helps detect enemies and treasure, Focus improves precision, and equipment can enhance skills or grant abilities.
  • The tower changes with each entry; racing its key is only a diversion, with no progression reward.

Before you choose

The game is unreleased; its described systems and play modes are planned and may change.

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