Released

The Dungeons of Castle Madness

The Dungeons of Castle Madness switches between grid-based first-person exploration and action RPG combat.

At a glance

Released

A single-player RPG mixing first-person grid exploration with top-down action combat.

Release
Released · Steam: Aug 7, 2016
Single-player
Supported
Online co-op
Not verified
Local co-op
Not verified
Perspective
First-person exploration · top-down combat
Platform
PC / Steam
Operating systems
Windows
VR
Not verified
Developer
Third Impression
Publisher
Third Impression
View on Steam

Steam PC edition. Other editions and cross-store play need a separate check.

Steam store artwork for The Dungeons of Castle Madness.
Game image from official Steam page

Dungeon crawler

About The Dungeons of Castle Madness

You storm a baron’s castle to save a village, searching labyrinthine levels for secrets and artifact pieces. Most levels are hand-designed, while two vary between runs. Mix weapon skills, dozens of spells, smithing and werewolf shapeshifting to develop your own combat approach.

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What makes it worth a look?

  • Armor can be damaged or destroyed, then repaired, upgraded, crafted or conjured. Inventory capacity is limited, with a gem bag adding storage.
  • Hardcore difficulty removes the automap and strengthens monsters. Outside that restriction, maps can persist on return visits and Ancient Maps reveal whole levels.
  • The developer warns that this older game works best on Windows 7 and may have issues on Windows 10.

Is this game right for you or your group?

  • Mixed combat styles Combine weapon fighting, spells, smithing and werewolf transformation.
  • Mapping challenge Hardcore play requires finding your way without an automap.

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