Released

Paper Sorcerer

Paper Sorcerer is a single-player, turn-based RPG about escaping a magical book prison with a party of summoned creatures.

At a glance

Released

Paper Sorcerer is a solo turn-based RPG combining a summoned monster party, energy-based combat and environmental puzzles inside a magical book prison.

Release
Released · Steam: Jan 22, 2014
Single-player
Supported
Online co-op
Not verified
Local co-op
Not verified
Perspective
First-person
Platform
PC / Steam
Operating systems
Windows
VR
Not verified
Developer
Ultra Runaway Games
Publisher
Ultra Runaway Games
View on Steam

Steam PC edition. Other editions and cross-store play need a separate check.

Steam store artwork for Paper Sorcerer.
Game image from official Steam page

Dungeon crawler

About Paper Sorcerer

A group of heroes has sealed a powerful sorcerer inside a magical tome. Playing as the prisoner, you explore its dungeons, fight the heroes sent to subdue you and seek a way to recover your powers.

Outside combat, environmental puzzles can be solved through spells, items and observation. They can reveal secret paths and additional loot as the sorcerer seeks to recover his powers.

Explore more dungeon crawling games to compare the styles of adventure and progression available.

You might also like

What makes it worth a look?

  • Energy management: Special attacks draw on an energy pool in a battle system that leaves behind conventional mana and to-hit rolls.
  • Summoned allies: Unlock a healing Witch, trickster Imp, assassin Troll and berserker Minotaur to shape the party’s roles.
  • Drawn creatures: Hand-drawn, high-resolution sprites give the book-bound adventure its visual identity.

Is this game right for you or your group?

  • Party tactics. A single player assembles the creature party and chooses how its roles and special attacks work together.
  • Puzzle breaks. Spells, items and observation matter outside combat as well as in battle.

Our best dungeon crawler games guide explains a few documented category picks and their tradeoffs.