Released

Godslayer Arena

Godslayer Arena is a roguelike autobattler built around drafting and arranging spells before automatic combat begins.

At a glance

Released

A single-player roguelike autobattler in Early Access, where spell-shop decisions and casting order determine a build’s performance.

Release
Early Access · Jun 16, 2025
Single-player
Supported
Online co-op
Not verified
Local co-op
Not verified
Perspective
Not verified
Platform
PC / Steam
Operating systems
Windows
VR
Not verified
Developer
Hippo Rider Games
Publisher
Hippo Rider Games
View on Steam

Steam PC edition. Other editions and cross-store play need a separate check.

Steam store artwork for Godslayer Arena.
Game image from official Steam page

Dungeon crawler

About Godslayer Arena

Before battle, purchase spells and choose whether to refresh the shop or gain experience. Experience raises the shop’s level and improves the odds of higher-tier spells, creating a tradeoff between immediate selection and future quality.

Spells fire from left to right, with placement affecting interactions such as adjacent projectile boosts. Equipping enough different spells with the same trait grants bonuses; collecting three of a kind upgrades a spell.

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What makes it worth a look?

  • Class-specific Mastery cards are offered only once per run, making the choice consequential.
  • Items add build-defining effects and gems modify spells.
  • Spell interactions can alter area of effect, spellpower and mana costs, trigger automatic or combination casts, or strengthen basic attacks.

Is this game right for you or your group?

  • Hands-off battles There is no player control once combat begins.

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Before you choose

Early Access currently includes two heroes, each with around 60 unique spells and 20 Mastery spells. Additional content and system changes are planned.