Released

Goblin Vyke: The Thief Tycoon

Goblin Vyke: The Thief Tycoon combines dungeon theft at night with running a shop by day.

At a glance

Released

A solo 2D stealth-and-shop RPG where stolen dungeon treasure funds a growing merchant business through risky dice bargaining.

Release
Released - Steam: Apr 30, 2026
Single-player
Supported
Online co-op
Not verified
Local co-op
Not verified
Perspective
Side-scrolling
Platform
PC / Steam
Operating systems
Windows
VR
Not verified
Developer
Art Thieves
Publisher
Art Thieves
View on Steam

Steam PC edition. Other editions and cross-store play need a separate check.

Steam store artwork for Goblin Vyke: The Thief Tycoon.
Game image from official Steam page

Dungeon crawler

About Goblin Vyke: The Thief Tycoon

Use distractions, sleeping traps and evasive skills to steal and escape. Talent builds change movement and ambush options, while different-sized items fill a limited backpack, forcing a choice between using them for survival and keeping them to sell.

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What makes it worth a look?

  • Shop bargaining: Roll dice and choose sales talk to raise persuasion, but exceeding the target angers the customer. Successful deals can reach up to three times the original price; displayed collectible figures can help sales.
  • Talent builds add grappling and Shadow Rewind movement, coinbeetle distractions and playing dead, or dropping onto enemies to stun them and snatching equipment with a Steal Parry. Nap Traps put guards to sleep, Smoke Mimic covers an escape, and dungeon traps can be turned against enemies.
  • Business growth: Recruit employees and open franchises. A Storage Expert has a larger bag, a Man of Steel never gets stranded, Lazy staff bring little back, and Squishy staff die permanently when injured.
  • Steal weapons directly from enemies, search hidden areas and draw the attention of factions including the Adventurers' Guild and the Demon King.

Is this game right for you or your group?

  • Fragile thief Vyke cannot win a straightforward fight against enemies; escape, deception and ambush tools are central to a heist.

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